Code opens the task if the code is in the game and the task has not already been opened.
To scan the code, player needs to hold the mobile device (smartphone or tablet) over a QR code, so that it is clearly visible on the mobile device’s screen. Game creator needs to activate the Scanner in Game Edit ->Configure->Design->Activate code scanner. In the Loquiz there is built in code reader which you can use to scan QR and EAN codes. To have more control over how QR and BAR code work in game use the Creator and set the QR and Barcodes within rules. Note that EAN codes will activate any task any time within a game if set with the task.
Barcode scannerz game Activator#
You can also use multiple EAN codes to be activator for one the task (for example if the product is available in different sized packages then whatever size player scans, it will open task). Note that you can use one EAN code for multiple tasks, in this case, tasks will open one-by-one meaning that you need to scan multiple times to open multiple tasks with the same EAN code. Tick “Barcodes” write EAN code there (without spaces), for example, 4009300010241 After saving, this EAN code is connected with this specific task. To connect task with specific EAN code, then while creating/editing the task, go to edit task and choose Activation tab. These codes are normally printed on the package of some product and have a different amount of digits (the most commonly used EAN standard is the thirteen-digit).
For this, you need to know EAN code (numbers). To use barcodes in the games you need to connect EAN code with the task. PNG is ideal if you need to insert QR to your own game material designs. Clicking on “Download QR for this task” will download a png to your computer. Open already existing task and go to the Activations tab. In addition, now you can download an individual QR for only one task.
Barcode scannerz game pdf#
You can download specific game’s QR codes PDF file by clicking on the game’s name in the “Games” list, game overview info opens up, there you will find “QR codes” tab, which you need to click, and then press “Download QR codes”: This is how one printable QR-code looks like: Use these intros to give extra guidance for the players, e.g. On the QR PDF you will find QR codes and above the code, there is also some extra information: task’s number (order), task’s short intro and regular intro. QR codes are automatically generated for each game, you can choose how many (1, 4, 9 or 16) QR codes are generated on one page. This is before you enter the game editor flow. You will find the QR codes for download on Game Edit screen on the Rules tab. You can download the QR codes for the entire game and use the QR-s to activate any task within a game at any time. When game is saved automatic QR codes are saved for each task in a game. In Loquiz QR and barcodes (EAN-13) work as task activators, which means that they open the tasks once the player points the built-in code reader at the QR or EAN-13 code. QR and EAN-13 codes are additional activators – all the regular activators (GPS, iBeacons) still work, but these codes can be used in addition to those.